AI Insights · Timothy · October 2021
Top 5 Character Collection Games Performance in Middle East Q3 2021
Discover the performance trends of the top 5 character collection games in the Middle East during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw notable performance trends for the top 5 character collection games on a unified platform in the Middle East. Below, we explore the weekly downloads, revenue, and active user trends for each game based on Sensor Tower data.
Subway Surfers experienced a consistent increase in both revenue and downloads throughout the quarter. Weekly revenue peaked at around $8.3K in early August and then fluctuated, ending the quarter at approximately $5.8K. Downloads showed a similar trend, with a high of 142K in early August, before settling around 103K by the end of September. Active users slightly decreased from 1.8M to 1.5M over the quarter.
Free Fire saw significant weekly revenue, peaking at $364K in mid-August. The revenue trend showed fluctuations, ending the quarter at $262K. Downloads varied, with a peak of 149K at the beginning of July and a low of 92K in mid-September, before rising again to 113K by the end of the quarter. Active users decreased steadily from 4.5M to 4.1M.
1945 - Airplane shooting game exhibited a remarkable increase in weekly revenue, reaching approximately $18.7K by the end of September. Downloads also saw a significant rise, peaking at 111K in late August. Active users showed a strong upward trend, growing from 129K at the start of the quarter to 373K by the end.
Mobile Legends: Bang Bang displayed a fluctuating revenue trend, peaking at $306K in late August. Weekly downloads showed a downward trend, starting from 102K in late June and decreasing to 64K by the end of September. Active users remained relatively stable, hovering around 740K throughout the quarter.
Evony had a varied performance, with weekly revenue peaking at approximately $148K in late September. Downloads showed a declining trend, starting at 32K in late June and dropping to 35K by the end of the quarter. Active users also decreased, starting from 87K and ending at around 94K.
These insights, derived from Sensor Tower, highlight the dynamic nature of the character collection games market in the Middle East during Q3 2021. For more detailed analytics, visit Sensor Tower's website.